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feat(映射结构): 支持自定义映射结构体的tag键名

master v1.0.1
xiaoqidun 1 month ago
parent
commit
09ce6a39f0
1 changed files with 9 additions and 2 deletions
  1. 11
      goini.go

11
goini.go

@ -12,6 +12,7 @@ import (
// GoINI GoINI数据结构
type GoINI struct {
tag string
data []byte
dataMap map[string]map[string]string
nameList []string
@ -22,6 +23,7 @@ type GoINI struct {
// NewGoINI 获取GoINI对象
func NewGoINI() *GoINI {
return &GoINI{
tag: "goini",
commonField: "BuiltCommon",
}
}
@ -120,6 +122,11 @@ func (ini *GoINI) String() string {
return strings.Join(iniLines, "\n")
}
// SetTag 设置结构体的tag键名称
func (ini *GoINI) SetTag(tag string) {
ini.tag = tag
}
// SetData 从代码读取配置并解析
func (ini *GoINI) SetData(fileData []byte) {
ini.data = bytes.TrimSpace(fileData)
@ -232,7 +239,7 @@ func (ini *GoINI) MapToStruct(ptr interface{}) (err error) {
if !v.CanInterface() {
continue
}
k := t.Field(i).Tag.Get("goini")
k := t.Field(i).Tag.Get(ini.tag)
if k == "" {
k = t.Field(i).Name
}
@ -244,7 +251,7 @@ func (ini *GoINI) MapToStruct(ptr interface{}) (err error) {
if !v.CanInterface() {
continue
}
kk := tt.Field(ii).Tag.Get("goini")
kk := tt.Field(ii).Tag.Get(ini.tag)
if kk == "" {
kk = t.Field(ii).Name
}

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